RootGraph |
method | time complexity |
createGraphPerspective(Node[], Edge[]) |
A GraphPerspective is created in O(N + E) time, where N is the
length of the Node input array and E is the length of the Edge
input array. |
createGraphPerspective(int[], int[]) |
A GraphPerspective is created in O(N + E) time, where N is the
length of the first input int array and E is the length of the
second input int array. |
ensureCapacity(int, int) |
This method returns in constant time. |
getNodeCount() |
The total node count is calculated in constant time. |
getEdgeCount() |
The total edge count is calculated in constant time. |
nodesIterator() |
An Iterator is returned in constant time. Each successive element
in the iteration is returned in constant time. |
nodesList() |
A List of Node objects is returned in O(N) time, where N is the
number of nodes in this RootGraph. |
getNodeIndicesArray() |
An array of node indices is returned in O(N) time, where N is the
number of nodes in this RootGraph. |
edgesIterator() |
An iterator is returned in constant time. Each successive element
in the iteration is returned in constant time. |
edgesList() |
A List of Edge objects is returned in O(E) time, where E is the
number of edges in this RootGraph. |
getEdgeIndicesArray() |
An array of edge indices is returned in O(E) time, where E is the
number of edges in this RootGraph. |
removeNode(Node) |
Essentially, the operation of removing a node takes O(E) time where
E is the number of edges touching the node being removed. However,
this is no longer an absolute truth once many GraphPerspective
objects are created from this RootGraph, or many meta-node
relationships are created which involve the node being removed. |
removeNode(int) |
Essentially, the operation of removing a node takes O(E) time where
E is the number of edges touching the node being removed. However,
this is no longer an absolute truth once many GraphPerspective
objects are created from this RootGraph, or many meta-node
relationships are created which involve the node being removed. |
removeNodes(List) |
Essentially, the operation of removing a node takes O(E) time where
E is the number of edges touching the node being removed. However,
this is no longer an absolute truth once many GraphPerspective
objects are created from this RootGraph, or many meta-node
relationships are created which involve the node being removed.
This method removes each node in succession. |
removeNodes(int[]) |
Essentially, the operation of removing a node takes O(E) time where
E is the number of edges touching the node being removed. However,
this is no longer an absolute truth once many GraphPerspective
objects are created from this RootGraph, or many meta-node
relationships are created which involve the node being removed.
This method removes each node in succession. |
createNode() |
A node is created in constant time. |
createNode(Node[], Edge[]) |
This meta-node operation takes O(N + E) time, where N is the
length of the input Node array and E is the length of the input
Edge array. |
createNode(GraphPerspective) |
This meta-node operation takes O(N + E) time, where N is the
number of nodes in specified GraphPerspective and E is the
number of edges in specified GraphPerspective. |
createNode(int[], int[]) |
This meta-node operation takes O(N + E) time, where N is the
length of the first input int array and E is the length of the
second input int array. |
createNodes(int) |
A node is created in constant time. This method creates the
specified number of nodes in succession. |
removeEdge(Edge) |
Essentially, the operation of removing an edge takes constant time.
However, this is no longer an absolute truth once many
GraphPerspective objects are created from this RootGraph, or many
meta-node relationships are created which involve the edge being
removed. |
removeEdge(int) |
Essentially, the operation of removing an edge takes constant time.
However, this is no longer an absolute truth once many
GraphPerspective objects are created from this RootGraph, or many
meta-node relationships are created which involve the edge being
removed. |
removeEdges(List) |
Essentially, the operation of removing an edge takes constant time.
However, this is no longer an absolute truth once many
GraphPerspective objects are created from this RootGraph, or many
meta-node relationships are created which involve the edge being
removed. This removes each edge successively. |
removeEdges(int[]) |
Essentially, the operation of removing an edge takes constant time.
However, this is no longer an absolute truth once many
GraphPerspective objects are created from this RootGraph, or many
meta-node relationships are created which involve the edge being
removed. This removes each edge successively. |
createEdge(Node, Node) |
The operation of creating an edge is performed in constant time. |
createEdge(Node, Node, boolean) |
The operation of creating an edge is performed in constant time. |
createEdge(int, int) |
The operation of creating an edge is performed in constant time. |
createEdge(int, int, boolean) |
The operation of creating an edge is performed in constant time. |
createEdges(int[], int[], boolean) |
The operation of creating an edge is performed in constant time.
This creates each edge in succession. |
containsNode(Node) |
Determining whether or not a node is in a RootGraph takes
constant time. |
containsEdge(Edge) |
Determining whether or not an edge is in a RootGraph takes
constant time. |
neighborsList(Node) |
Node neighbors are calculated on O(E) time, where E is the number of
edges touching the node whose neighbors we're calculating. |
isNeighbor(Node, Node) |
The operation of determining whether or not two nodes are
neighbors has time complexity O(min(E, F)), where E is the number of
edges touching one node and F is the number of edges touching the
other node (this is actually over-simplified and more pessimistic
than it could be). |
isNeighbor(int, int) |
The operation of determining whether or not two nodes are
neighbors has time complexity O(min(E, F)), where E is the number of
edges touching one node and F is the number of edges touching the
other node (this is actually over-simplified and more pessimistic
than it could be). |
edgeExists(Node, Node) |
The operation of determining whether or not an edge exists starting
at one [specified] node and ending at another [specified] node
has time complexity O(min(E, F)), where E is the number of
edges touching one node and F is the number of edges touching the
other node (this is actually over-simplified and more pessimistic
than it could be). |
edgeExists(int, int) |
The operation of determining whether or not an edge exists starting
at one [specified] node and ending at another [specified] node
has time complexity O(min(E, F)), where E is the number of
edges touching one node and F is the number of edges touching the
other node (this is actually over-simplified and more pessimistic
than it could be). |
getEdgeCount(Node, Node, boolean) |
The operation of determining the number of existig edges starting at
one [specified] node and ending at another [specified] node has
time complexity O(min(E, F)), where E is the number of edges touching
one node and F is the number of edges touching the other node. |
getEdgeCount(int, int, boolean) |
The operation of determining the number of existing edges starting at
one [specified] node and ending at another [specified] node has
time complexity O(min(E, F)), where E is the number of edges touching
one node and F is the number of edges touching the other node. |
getAdjacentEdgeIndicesArray(int, boolean, boolean, boolean) |
The operation of getting edges adjacent to a node, fitting
defined characteristics (specified by three boolean values) has
time complexity O(E), where E is the total number of edges touching
the node in question. |
getConnectingEdgeIndicesArray(int[]) |
Computing a "connecting web" of edges from a list of input nodes
has time complexity O(E), where E is the number of edges touching
at least one node in the input set of nodes. |
getConnectingNodeIndicesArray(int[]) |
This method has time complexity O(E), where E is the length
of the input array. |
getEdgeIndicesArray(int, int, boolean, boolean) |
The operation of finding all edges [meeting certain criteria,
specified by two boolean input parameters] starting at one [specified]
node and ending at another [specified] node has time complexity
O(min(E, F)), where E is the total number of edges touching the
start node and F is the total number of edges touching the end
node. |
edgesList(Node, Node) |
The operation of finding all edges starting at one [specified]
node and ending at another [specified] node has time complexity
O(min(E, F)), where E is the total number of edges touching the
start node and F is the total number of edges touching the end
node. |
edgesList(int, int, boolean) |
The operation of finding all edges starting at one [specified]
node and ending at another [specified] node has time complexity
O(min(E, F)), where E is the total number of edges touching the
start node and F is the total number of edges touching the end
node. |
getEdgeIndicesArray(int, int, boolean) |
The operation of finding all edges starting at one [specified]
node and ending at another [specified] node has time complexity
O(min(E, F)), where E is the total number of edges touching the
start node and F is the total number of edges touching the end
node. |
getInDegree(int) |
All degree-computing methods are executed in constant time. |
getInDegree(Node, boolean) |
All degree-computing methods are executed in constant time. |
getInDegree(int, boolean) |
All degree-computing methods are executed in constant time. |
getOutDegree(Node) |
All degree-computing methods are executed in constant time. |
getOutDegree(int) |
All degree-computing methods are executed in constant time. |
getOutDegree(Node, boolean) |
All degree-computing methods are executed in constant time. |
getOutDegree(int, boolean) |
All degree-computing methods are executed in constant time. |
getDegree(Node) |
All degree-computing methods are executed in constant time. |
getDegree(int) |
All degree-computing methods are executed in constant time. |
getIndex(Node) |
The index of a node is computed in constant time. |
getNode(int) |
A node is retrieved in constant time. |
getIndex(Edge) |
The index of an edge is computed in constant time. |
getEdge(int) |
An edge is retrieved in constant time. |
getEdgeSourceIndex(int) |
The source node of an edge is determined in constant time. |
getEdgeTargetIndex(int) |
The target node of an edge is determined in constant time. |
isEdgeDirected(int) |
The directedness of an edge is determined in constant time. |
addMetaChild(Node, Node) |
Adding a node->node meta-relationship has time complexity
O(min(P, C)), where P is the number of pre-existing children the
soon-to-be parent has, and C is the number of pre-existing parents
the soon-to-be child has. |
addNodeMetaChild(int, int) |
Adding a node->node meta-relationship has time complexity
O(min(P, C)), where P is the number of pre-existing children the
soon-to-be parent has, and C is the number of pre-existing parents
the soon-to-be child has. |
removeNodeMetaChild(int, int) |
Grrr. This is complicated. In the simplest case (and in the
case that will occur frequently), this is much like removing
a node from a graph -- the time complexity is O(E), where E is the
number of edges touching the child node. |
isMetaParent(Node, Node) |
|
isNodeMetaParent(int, int) |
|
metaParentsList(Node) |
|
nodeMetaParentsList(int) |
|
getNodeMetaParentIndicesArray(int) |
|
isMetaChild(Node, Node) |
|
isNodeMetaChild(int, int) |
The operation of determining whether or not a given node is the
meta-parent of another given node has time complexity O(min(P, C)),
where P is the number of children (both nodes and edges) the potential
parent has, and C is the number of parents the potential child
has. |
isNodeMetaChild(int, int, boolean) |
The recursive version of this method does a depth-first search of
the meta-graph structure starting at the specified parent node;
therefore, the time complexity of this recursive operation is
O(M), where M is the size of set (including both nodes and edges)
"reachable" by following meta-paths from parent to child, starting
at specified parent node. |
nodeMetaChildrenList(Node) |
The operation of getting all node children of a given parent node
has time complexity O(C), where C is the number of children of the
given parent node, including both nodes and edges. |
nodeMetaChildrenList(int) |
The operation of getting all node children of a given parent node
has time complexity O(C), where C is the number of children of the
given parent node, including both nodes and edges. |
getNodeMetaChildIndicesArray(int) |
The operation of getting all node children of a given parent node
has time complexity O(C), where C is the number of children of the
given parent node, including both nodes and edges. |
getNodeMetaChildIndicesArray(int, boolean) |
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getChildlessMetaDescendants(int) |
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addMetaChild(Node, Edge) |
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addEdgeMetaChild(int, int) |
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removeEdgeMetaChild(int, int) |
|
isMetaParent(Edge, Node) |
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isEdgeMetaParent(int, int) |
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metaParentsList(Edge) |
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edgeMetaParentsList(int) |
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getEdgeMetaParentIndicesArray(int) |
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isMetaChild(Node, Edge) |
|
isEdgeMetaChild(int, int) |
|
edgeMetaChildrenList(Node) |
|
edgeMetaChildrenList(int) |
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getEdgeMetaChildIndicesArray(int) |
|
GraphPerspective |
method | time complexity |
addGraphPerspectiveChangeListener(GraphPerspectiveChangeListener) |
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removeGraphPerspectiveChangeListener(GraphPerspectiveChangeListener) |
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clone() |
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getRootGraph() |
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getNodeCount() |
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getEdgeCount() |
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nodesIterator() |
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nodesList() |
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getNodeIndicesArray() |
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edgesIterator() |
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edgesList() |
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getEdgeIndicesArray() |
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getEdgeIndicesArray(int, int, boolean, boolean) |
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hideNode(Node) |
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hideNode(int) |
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hideNodes(List) |
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hideNodes(int[]) |
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restoreNode(Node) |
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restoreNode(int) |
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restoreNodes(List) |
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restoreNodes(List, boolean) |
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restoreNodes(int[], boolean) |
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restoreNodes(int[]) |
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hideEdge(Edge) |
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hideEdge(int) |
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hideEdges(List) |
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hideEdges(int[]) |
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restoreEdge(Edge) |
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restoreEdge(int) |
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restoreEdges(List) |
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restoreEdges(int[]) |
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containsNode(Node) |
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containsNode(Node, boolean) |
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containsEdge(Edge) |
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containsEdge(Edge, boolean) |
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join(GraphPerspective) |
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createGraphPerspective(Node[], Edge[]) |
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createGraphPerspective(int[], int[]) |
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createGraphPerspective(Filter) |
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neighborsList(Node) |
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neighborsArray(int) |
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isNeighbor(Node, Node) |
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isNeighbor(int, int) |
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edgeExists(Node, Node) |
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edgeExists(int, int) |
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getEdgeCount(Node, Node, boolean) |
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getEdgeCount(int, int, boolean) |
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edgesList(Node, Node) |
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edgesList(int, int, boolean) |
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getEdgeIndicesArray(int, int, boolean) |
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getInDegree(Node) |
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getInDegree(int) |
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getInDegree(Node, boolean) |
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getInDegree(int, boolean) |
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getOutDegree(Node) |
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getOutDegree(int) |
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getOutDegree(Node, boolean) |
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getOutDegree(int, boolean) |
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getDegree(Node) |
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getDegree(int) |
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getIndex(Node) |
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getNodeIndex(int) |
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getRootGraphNodeIndex(int) |
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getNode(int) |
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getIndex(Edge) |
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getEdgeIndex(int) |
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getRootGraphEdgeIndex(int) |
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getEdge(int) |
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getEdgeSourceIndex(int) |
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getEdgeTargetIndex(int) |
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isEdgeDirected(int) |
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isMetaParent(Node, Node) |
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isNodeMetaParent(int, int) |
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metaParentsList(Node) |
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nodeMetaParentsList(int) |
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getNodeMetaParentIndicesArray(int) |
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isMetaChild(Node, Node) |
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isNodeMetaChild(int, int) |
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nodeMetaChildrenList(Node) |
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nodeMetaChildrenList(int) |
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getNodeMetaChildrenIndicesArray(int) |
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isMetaParent(Edge, Node) |
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isEdgeMetaParent(int, int) |
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metaParentsList(Edge) |
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edgeMetaParentsList(int) |
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getEdgeMetaParentIndicesArray(int) |
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isMetaChild(Node, Edge) |
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isEdgeMetaChild(int, int) |
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edgeMetaChildrenList(Node) |
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edgeMetaChildrenList(int) |
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getEdgeMetaChildIndicesArray(int) |
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getAdjacentEdgesList(Node, boolean, boolean, boolean) |
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getAdjacentEdgeIndicesArray(int, boolean, boolean, boolean) |
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getConnectingEdges(List) |
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getConnectingEdgeIndicesArray(int[]) |
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getConnectingNodeIndicesArray(int[]) |
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createGraphPerspective(int[]) |
|