See: Description
| Interface | Description |
|---|---|
| ContinuousMappingCellRendererFactory |
A factory for creating TableCellRenderers for a particular ContinuousMappingEditor.
|
| ContinuousMappingEditor<K extends Number,V> |
A basic interface used to display continuous mapping editors.
|
| EditorManager |
Manages all editor objects for the VizMap GUI.
|
| ListEditor |
Generic editor for discrete values, such as Shape, Line Type, etc.
|
| ValueEditor<V> |
Provides a GUI Editor for a data type.
|
| VisualPropertyEditor<T> |
Facade of all editor-related objects for a Visual Property.
|
| VisualPropertyEditor2<T> |
If you are writing a
VisualPropertyEditor but need to know
the visual property you are editing (eg to check if the user
inputted a value in the visual property's range), implement this interface
in addition to VisualPropertyEditor. |
| VisualPropertyValueEditor<V> |
Provides a GUI Editor for a data type.
|
| Class | Description |
|---|---|
| AbstractVisualPropertyEditor<T> |
Abstract implementation of Visual Property Editor.
|
| Enum | Description |
|---|---|
| ContinuousEditorType |
An enum describing the possible types of continuous editors.
|
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